Eleanor at the shop counter.
Probably Stolen Eleanor: Package and Story Guide
Probably Stolen Eleanor: Avoid the Care Package trap, complete the food donation, fund the investigation through purchases, and compare the final drive choices.
Read guidePractical guides to your first days, appraisal, clean water, machines, faction deals, characters, and suspicious merchandise. Based on the supplied release-version research.
Eleanor at the shop counter.
Probably Stolen Eleanor: Avoid the Care Package trap, complete the food donation, fund the investigation through purchases, and compare the final drive choices.
Read guideThe Butcher with Security officers at the counter.
Probably Stolen Butcher: Identify the wanted customer, weigh recurring meat trades against the bounty, and follow Sawyer toward the Butcher Hunting service.
Read guideCadet Serpico visits the shop.
Probably Stolen Serpico: Keep the rescue route open, prepare enough calories, leave food in GROUND during Nights 48-50, and continue to the evidence branch.
Read guideJohn Smith at the counter with his buying panel.
Probably Stolen John Smith: Compare the bounty with a recurring food buyer, understand later arrests and graffiti, and check perk effects on actual rewards.
Read guideLou character portrait, as identified by the linked guide; not a quest screenshot.
Probably Stolen Lou: Start the permit-gated story, distinguish the first device from later bombs, preserve the Toy Box, and plan for the full final demand.
Read guideStart with the beginner guide, then read Water and Appraisal for your next shop decisions.
The supplied research covers release build 1.0.0.6. Demo and Playtest limitations are kept explicit inside each guide.